All the patterns have lucky meanings, like having a long life, bearing many children, or living a harmonious life with one’s family. The red colored paper she uses is also chosen because it is a lucky color.
Artist Qi Xiu Hua http://chinavine.org/artist/paper-cutting-qi-xiuhua/
Earlier this week, a Tumblr called the Hawkeye Initiative posted a story about an employee at game publisher Meteor Entertainment who pranked her CEO, Mark Long, by swapping out a poster of a scantily clad female mechanic for a custom poster of a scantily-clad male mechanic (illustrated by fellow Meteor employee Sam Kirk) and waited to see the reaction. After the initial surprise, Long thanked her for “calling [him] on [his] bullshit” and decided to hang the posters side-by-side in the office. The story went viral, making the rounds at nearly every major gaming website and scoring nearly 200,000 page reviews. The employee, who goes by the pseudonym K2, spoke about the prank for the first time with Wired, and about what the internet’s reaction to it could say about the best way to approach the gender problem in the gaming industry.
[More: How Brosie the Riveter Can Help Solve the Gender Problem in Gaming]
More @macheezmomax findings. #macheezmomax #birds #hipsterbirds #wheatpaste #streetart #streeartpdx #pdxstreetart #sepdx
this time last year…#CHINA #tbt #kids #turtles #chinavine #feildwork #adventures #exploration #dali #takemeback
Rao San Ling festival #China #tbt #tiger #dragon #parade #dali #festival #feildwork #chinavine #takemeback
Jen is a second generation Chinese-American who speaks from her experiences navigating two distinct kinds of selves—an Asian identity shaped at home by her immigrant parents and a Western identity acquired outside the home growing up in Scarsdale, New York. At home, she learned an outward-looking sense of self, one acutely aware of her role in society, her duties, her obligations—she calls it “interdependent.” But outside the home, the self-identity she was encouraged to develop was inward-looking and “independent.” Her task as an American youth was to discover what it was she really wanted and to articulate what made her unique. As it turns out, those were two truly different projects.
![wired:
Earlier this week, a Tumblr called the Hawkeye Initiative posted a story about an employee at game publisher Meteor Entertainment who pranked her CEO, Mark Long, by swapping out a poster of a scantily clad female mechanic for a custom poster of a scantily-clad male mechanic (illustrated by fellow Meteor employee Sam Kirk) and waited to see the reaction. After the initial surprise, Long thanked her for “calling [him] on [his] bullshit” and decided to hang the posters side-by-side in the office. The story went viral, making the rounds at nearly every major gaming website and scoring nearly 200,000 page reviews. The employee, who goes by the pseudonym K2, spoke about the prank for the first time with Wired, and about what the internet’s reaction to it could say about the best way to approach the gender problem in the gaming industry.
[More: How Brosie the Riveter Can Help Solve the Gender Problem in Gaming]](http://25.media.tumblr.com/93b304efd7579dab191eaae3743eab9b/tumblr_mmyfauh3vT1r69k7do1_500.jpg)





